Hack the Metaverse
Hack the Future
The 1st International Innovation and Technology Competition
ABOUT HACKAVERSE CHALLENGE 2022
The Hackaverse Challenge is an annual global hackathon that aims at cultivating innovation and preserving the cultural heritages of our time through accelerating the development and growth of the metaverse community, bringing together the world's brightest minds from all walks of life to tackle problems with creative ideas and solutions.
Objectives:
To cultivate innovation by tackling problems with creative ideas, 3D and game development technologies
To encourage participants to think out of the box and overcome challenges
To provide an opportunity to meet and interact with 3D and game development talents and professionals
TOPIC: REVITALIZING THE WORLD’S GREATEST WONDERS
Choosing from the list of the world’s wonders below, you are challenged to:
Recreate a 3D model of your chosen architecture, balancing its originality with a futuristic touch to fit in the environment of the metaverse.
Design a game that revolves around the history behind your chosen architecture, to make it fun and stay relevant to the metaverse population. (Students are required to only come up with a proposal; Open track participants are required to build the game using Unity)
Example:
A treasure maze with sci-fi elements inside of the Great Pyramid of Giza
Bring the Statue of Zeus at Olympia to life, allowing players to interact with Zeus
Judges will evaluate the submissions based on 5 criteria: originality & Innovation, Impact (User Experience), Commercial Viability, Technical Complexity, and Overall Presentation.
COMPETITION DETAILS
In the Hackaverse Challenge 2022/23, participants are asked to revitalise one of the Wonders of the World through 3D modelling and gamification. By recreating the iconic sights in the metaverse, participants will unleash their creativity and add in fun sparkles to their chosen architecture.
The original Seven Wonders of the World - Great Pyramid of Giza, Hanging Gardens of Babylon, Temple of Artemis at Ephesus, Statue of Zeus at Olympia, Mausoleum at Halicarnassus, Colossus of Rhodes, and the Lighthouse of Alexandria - are all lost but one. We can only imagine the glorious days of the once thriving and dominating civilizations through paintings and literature.
As time evolves, we have replaced the list with new Wonders - the Colosseum in Italy, Great Wall of China, Hagia Sophia in Turkey, Stonehenge in Wales, Taj Mahal in India, and so on and so forth. Would they cease to exist one day, just as the original wonders in the ancient world?
List of the World’s Wonders
Great Pyramid of Giza
Hanging Gardens of Babylon
Temple of Artemis at Ephesus
Statue of Zeus at Olympia
Mausoleum at Halicarnassus
Colossus of Rhodes
Lighthouse of Alexandria
Catacombs of Kom el Shoqafa, Egypt
Colosseum, Italy
Great Wall of China
Hagia Sophia, Turkey
Leaning Tower of Pisa, Italy
Porcelain Tower of Nanjing, China
Stonehenge, Wales
Petra, Jordan
Christ the Redeemer, Brazil
Machu Picchu, Peru
Chichén Itzá, Mexico
Taj Mahal, India
*Apart from the examples above, contestants may choose other World’s Wonders as the subject for the project.
ENTRY CATEGORIES
Contestants can choose one of the four divisions to enter the Hackaverse Challenge.
Junior Division: Form 1-3 students in the year of 2022/2023
Senior Division: Form 4-6 students in the year of 2022/2023
Tertiary Division: University / Colleges students in the year of 2022/2023
Open Division: No restriction in regards of age, education, background or ethnicity
Important notice:
Junior and Senior Division teams must be represented by schools to apply
The Open Division is open for international contestants. You may form teams with people from a different country or region
Contestants may choose to compete individually, or form a team of two to four members in total
PROJECT SUBMISSION
All teams must submit their project on or before 19 June 2023 by uploading the 3D model, presentation video and the making-of video onto Google Drive. Make sure the access to Google Drive folder is set to open with the “Anyone with the link” option. Please email the link to submission@hkcita.com .
Project Deliverables
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Deliverable #1 : 3D Model
Format:
1. Any 3D modelling software (including materials) (e.g.max blend etc.)
2. FBX format fileDeliverable #2: A Presentation Video or PowerPoint that includes:
1. Self Introduction
2. Vision / Idea Introduction & Explanation
3. 3D Model Demonstration and Key Features
4. Gamification idea
5. A making-of video with screen recording of the software
Format: MP4 file should be under 100MB (Inclusive of all features)
-
Deliverable #1 : 3D Model
Format:
1. Any 3D modelling software (including materials) (e.g.max blend etc.)
2. FBX format file
Deliverable #2: A Presentation Video or PowerPoint that includes:
1. Self Introduction
2. Vision / Idea Introduction & Explanation
3. 3D Model Demonstration and Key Features
4. Gamification idea
5. A making-of video with screen recording of the software
Format:
MP4 file should be under 100MB (Inclusive of all features)
Deliverable #3 : One Game Interactions
Format : Unity.exe and Whole Unity file
-
Deliverable #1 : 3D Model
Format:
1. Any 3D modelling software (including materials) (e.g.max blend etc.)
2. FBX format file
Deliverable #2: A Presentation Video or PowerPoint that includes:
1. Self Introduction
2. Vision / Idea Introduction & Explanation
3. 3D Model Demonstration and Key Features
4. Gamification idea
5. A making-of video with screen recording of the software
Format:
MP4 file should be under 100MB (Inclusive of all features)
Deliverable #3 : 2-3 Game Interactions
Format : Unity.exe and Whole Unity file
*Important notice: To ensure fairness and to avoid plagiarism, all participants are required to include in their submission a making-of video with screen recording of the software as a proof that the designated 3D modeling software (applicable to Junior, Senior and Tertiary Division) or the chosen 3D modeling software (applicable to Open Division) had been used.
All participants must ensure that their projects do not contain any materials that infringe the intellectual property rights of third parties. Participants are required to list reference materials used for their project, and clearly indicate the source of the cited materials.
Application Procedure
Contestants must apply on or before 19 June 2023 by (1) Filling out the online application form on our official website, or (2) Download the application form and email the completed form to submission@hkcita.com or fax to 2219 8782.
Successful applicants will receive a confirmation email within 5 working days. If you have not heard from us, please contact us at submission@hkcita.com to enquire about your application status.
Contestants will need to upload your project submission onto Google Drive and set access to open with “Anyone with the link” option.
Contestants will need to submit their project on or before 19 June 2023 via one of the following ways:
Submit your project via our official website
Send the Google Drive link together with the form below via email to submission@hkcita.com.
JUDGING CRITERIA
Judges will assess all project submissions according to this judging scheme:
Structural design of the architecture
Originality and innovation of the gamification experience
Application of advanced technology
Commercial viability and business potential
Overall Presentation
20%
20%
20%
20%
20%
COMPETITION JUDGING PANEL MEMBER
The Hong Kong Polytechnic University
Director of Color, Imaging
and Metaverse Research Center
Dr Tommy Minchen WEI
The Hong Kong Metropolitan University
Senior Lecturer and Course Director of Animation and Visual Effects
Mr. Wong Shu Kei
The Hang Seng University of Hong Kong
The Head of Department of Art and Design
Professor Desmond Hui
IVE
Senior Lecturer, IT
MR. Lee Tak Wai
The Hong Kong Federation of Education Workers
Director
Mr. Simon Chan
Betrue Limited
Artistic Director
Mr. Kenneth Yun
Senior composer musician
Ms. Shirley Choi
*In no particular order
*Judging panel members are being continuously updated
KEY EVENTS
Press Conference
Entry Application Begins
Entry Application Deadline
Webinars and online workshop
Judging begins
Award ceremony
6/12/2022
6/12/2022
19/6/2023
1/2023-5/2023
30/6/2023
Late 2023 (TBC)
AWARDS & PRIZES
-
Champion: Cash Prize - HKD5,000
1st Runner Up: Cash Prize - HKD3,000
2nd Runner Up: Cash Prize - HKD2,000
Merit (10 Winners): Cash Prize - HKD500
-
Champion: Cash Prize - HKD7,000
1st Runner Up: Cash Prize - HKD4,500
2nd Runner Up: Cash Prize - HKD3,000
Merit (10 Winners): Cash Prize - HKD800
-
Champion: Cash Prize - HKD12,000
1st Runner Up: Cash Prize - HKD7,500
2nd Runner Up: Cash Prize - HKD5,000
Merit (10 Winners): Cash Prize - HKD1,200
-
Champion: Cash Prize - HKD20,000
1st Runner Up: Cash Prize - HKD12,00
2nd Runner Up: Cash Prize - HKD8,000
Merit (10 Winners): Cash Prize - HKD2,000
*In case of any dispute, HKCITA reserves the right of final decision
CONTACT
For enquiries, please email to contact@hkcita.com or call us at +852 5636 7080.